Quote:
Originally Posted by crayzkirk
Didn't mean to imply that it's not interesting technology or not necessary for some people; it's in the primitive stages of development and requires a high end system to take advantage of it. Like a lot (most) hardware developments, the software is always lagging behind.
Perhaps because I'm an old guy, I appreciate the content of the movie over the fancy CGI. There's a lot of movies today that are what I would call beautiful garbage. I'm sure Dr. Strange 2 looks great in 4k; that doesn't change the fact that it was total garbage. Maybe Wanda looks better in 4k...
What exactly is a cheap system? it's possible to build a pretty strong gaming system for 1.5k or less.
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Missed this. Ray tracing has actually been around in computer graphics since the 80s. Not really primitive. It's just until recently that GPU hardware has actually been capable of taking advantage of it. It's certainly not necessary. But it sure looks cool when your system is capable. Not trying to argue that quality makes up for a shitty movie. Sparkly shit is still shit. But gaming with ray tracing is a really unique experience. Hearing people say it's unnecessary and people should turn it off for performance reasons just makes me sad.
"Cheap system" is highly debatable. The range at which people justify spending on computer gaming equipment varies to a
huge degree. But right now, you can build a really nice system capable of high end 1080p gaming, or mid to upper end 1440p gaming, for ~$750-1000. There are many corners your can shave depending on priorities. $1.5K would make a really strong system at the moment.