Quote:
Originally Posted by kcgreene
A pressure is literally just a hurry, a QBHit, or a sack all compiled into one number. All of those are pressures. All of those have been reliable metrics for a while, and if we want to argue about hurries, fine, but the difference between numbers over a season would be pretty negligible, gain some here, lose some there (A hurry is “a situation when the QB is forced to throw the ball earlier than intended or is chased around/out of the pocket as the result of defensive pressure”). So, if someone allowed a pressure it's because they got beat and allowed someone to get a hurry, a QBHit, or a sack. The statistic is much more reliable than any of those numbers by themselves. Hence, if you lost at the line and allowed any of these things to happen to your quarterback it would apply.
PFFs player grading metrics are horrible, and don't agree with the statistics 75% of the time, but pressures means something. They mean a lot more than any of those statistics individually.
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A hurry is COMPLETELY subjective based on the very definition you provided.
I'm aware of what a pressure is and it's the 'hurry' element that creates the bullshit. Again I'll reference when PFF gave OBJ a pressure on a
screen pass. No, that's not 'getting beat' - it's a grader being an asshole.
The statistic is not even a little bit reliable because it, like the player grading metric you proceed to lambast, is based on a completely subjective determination of what was 'supposed' to happen. There are times a OL is
supposed to come off his man to help with someone else and then when his original guy is let loose, the play is timed to actually ensure that, despite the fact he's closing on the QB as the ball is being delivered, he's not actually creating any problems. And Reid is the absolute master of this sort of thing - he's made an art form of it (the Jah Reid game was the best example you'll ever see - 'pressures' that didn't mean shit).
But because he was almost there when the throw was being made and the grader doesn't have any idea what the timing/progressions or assignments on the play where, it's a pressure when everything went to script.
Pressures are a worthless, awful statistic. They're as prone to error as the player grades and for the exact same reasons.