Thread: Video Games Kingdoms of Amalur: Reckoning
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Old 02-18-2012, 05:03 PM   #233
htismaqe htismaqe is offline
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After putting about 20 points in Might, I've been upping finesse lately. I'm working towards "Blademaster" as a roleplaying kind of device. I use a combination of great sword, long sword, and daggers in the spirit of my character.

My current great sword I actually made at the Blacksmith bench because I hadn't found anything good for a while.

The looting is actually kind of slow in this game overall - I had heard it was bad at high levels but I'm finding the mid-levels even kind of slow. Maybe great swords are just rare...

Right now I've got just enough points in Alchemy (1) to harvest Black Cohosh and Embereyes so I can make an unlimited supply of Minor Healing potions. And I've got just enough points in Sagecrafting (3?) so that I can combine shards into the next higher quality before I craft a gem with them (also helps to keep my inventory under control).

On a side note, is anybody that's over level 20 using Major Healing potions? I've got a few hundred hit points and finding that Minor Healing potions are still plenty good enough.
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