Quote:
Originally Posted by AustinChief
PERFECT! This is the kind of input I am looking for! Now I just need to figure out some more details of the game play itself. For example, I'm guessing it will need to be "turn based" with a timer that works something like the draft. Meaning, if your time runs out the next player can go but you can still jump in and take your turn you don't lose it. How does that sound?
Also I need to get into the specifics of what exactly you can do to interact with players to get clues.
Also also I am thinking of having the occasional "challenge" that coms up. For example, at some point during the game the app beeps and gives everyone a trivia question (or whatever... could be something much more interesting and fun here) and the first person to answer correctly/win the challenge gets an extra clue.
Loads of things that can be done with this.. I am just looking for ideas right now so I can pare it all down to the essential components of game play and the most fun "extras" so I can get started fleshing it all out.
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I wasn't thinking turn based because I would be afraid the players would just end up sitting at a table. If that happens, it might as well be a board game (although few people would sit and play a board game these days). Instead, people would just go to other players (I am not sure how they would know who the other players are) to get the clues. This is why the limit on one clue from each person before getting a second clue. A timed round would help keep things balanced though. Or instead of timed, the app tracks who has gotten clues and everyone has to get a clue before the next round unlocks. If someone stops participating though you would at least need a timer where if no one has exchanged a clue in 3 minutes, the next round starts. Not sure if the person(s) who didn't get a clue(s) is dropped from the game or just loses the ability to get that one clue.
Just some thoughts. I will think on this more, this is kind of fun.
