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07-14-2008, 06:43 PM | #16 |
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Just watched Hellboy II. Great example of how to seamlessly blend practical effects and makeup with just a little bit of CGI thrown in.
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Originally Posted by Cassel's Reckoning: Matt once made a very nice play in Seattle where he spun away from a pass rusher and hit Bowe off his back foot for a first down. One of the best plays Matt has ever made. |
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07-14-2008, 11:38 PM | #17 |
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Hellboy loves his mexican beer
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07-14-2008, 11:44 PM | #18 |
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I totally disagree. Just look at movies like Terminator and Terminator 2. Good movies, but with today's CGI, they'd have been REALLY awesome.
CGI is fine for things that are clearly impossible to build (like the castles in LotR) or impossible to do in real life. If it is possible to do in real life, though, stunt actors should be used. I have no problem with CGI. |
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07-15-2008, 07:12 AM | #19 | |
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CGI is fine, just not overblown. It should only be used to enhance.
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Originally Posted by Cassel's Reckoning: Matt once made a very nice play in Seattle where he spun away from a pass rusher and hit Bowe off his back foot for a first down. One of the best plays Matt has ever made. |
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07-15-2008, 07:18 AM | #20 | |
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Hollywood has been catering to the brain dead lately, time to produce quality. |
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07-15-2008, 07:33 AM | #21 |
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ah.. the jaded, the cynical.
You guys have mostly been alive long enough to realize people have been saying "Hollywood is losing it" for decades right? It makes me wonder when they finally will have lost it all. Some movies are good, some movies are bad, same as it always has been. CGI is just a tool that winds up in all kinds of movies, sometimes poorly used, sometimes not, but it's new and memorable so it's the scapegoat. |
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07-15-2008, 08:11 AM | #22 |
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I can't agree with that statement at all, Pixar is CGI in its purest form.
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07-15-2008, 10:06 AM | #23 |
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Actually, the only thing that determines the quality of the VFX (nobody calls it CGI) is the budget at the start of the film, not to be confused with what they ultimately spent. If they choose a VFX company for it's low bid, the work is likely to be poor, and they will spend more in the end trying to fix it. That's where it gets messed up. Also if the schedule is really short, and the producer has to hire multiple companies either at the outset or in a 911 effort to make the release date, the work will also suffer.
None of this has anything to do with bad stories. |
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07-15-2008, 10:24 AM | #24 | |
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Yes. I can suspend disbelief under certain circumstances, but too many films go so far past absurd it's impossible. And yes, the plot to CGI ratio isn't a good one. The key is to have a good plot and use CGI to enhance the storytelling. Too many directors/producers/etc. forget that.
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07-15-2008, 11:15 AM | #25 | |
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I would be rolling my eyes through the whole movie. |
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07-15-2008, 11:25 AM | #26 | |
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07-15-2008, 11:42 AM | #27 | |||
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Morgan Freeman as Morphius and Uber-bangedout-slut as Trinity?
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07-15-2008, 12:18 PM | #28 |
Keep doubting J MFing Houston
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07-15-2008, 12:49 PM | #29 | |
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CGI or VFX to me is when they're put into an otherwise live action movie. Animation is just complete CGI/VFX. It's a big difference. |
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07-15-2008, 12:50 PM | #30 |
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