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08-22-2011, 08:04 PM | #121 | |
Cast Iron Jedi
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For Skyrim, they're really talking up Radian AI, which they designed for this game. Supposedly, it'll be a game changer, no pun intended. |
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08-22-2011, 08:11 PM | #122 | |
Don't Tease Me
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put invisibility on quick key and ...... Imo a good RPG needs have game play that is challenging enough to make your character choice costly. I've said it before, in Diablo II if you build your character poorly you couldn't survive in Hell level. I want that.
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08-22-2011, 08:17 PM | #123 | |
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The first time I played Oblivion all the way through, I did it totally straight. Never used chameleon, rarely used invisibility, etc. Successive times of playing, I'd do the chameleon trick after everything started getting really repetitive. |
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08-22-2011, 08:19 PM | #124 |
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Oblivion was a great game. Still play the side quests when I have time.
I'm looking forward to this one. |
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08-24-2011, 09:53 AM | #125 |
oxymoron
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All the race presets: https://www.facebook.com/media/set/?...8351403&type=1
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08-27-2011, 11:39 AM | #126 | |
The Master
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In Oblivion if you wanted to build all your attributes up, a variety of gamestyle play was necessary. If you wanted to build your speed you cannot be using sneak throughout the places you go. If you wanted to build your strength then relying on your destruction magic was counter productive. At different times in the game I was straight up warrior, mage or thief depending on what I was doing at that time of the game.
I could never get into Morrowind because of the gameplay. When I cast a spell, I want it to work. When I'm in combat I don't want to have to worry about having to move around in a certain way. I am told that Skyrim will go back to the lore and story of Morrowind with an improved gameplay from Oblivion that we started seeing in Shivering Isles. Increasing levels is going to be dependent on your choices and your gameplay along with selections you make. You also have to select what side you want to be on. I imagine that even after I have upgraded my old dinosaur to work better on Oblivion, it won't be up to the task of Skyrim.
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08-27-2011, 01:50 PM | #127 |
WhatUneed2Hear
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I agree, they need to bring back the flying/levitate spells though.
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08-27-2011, 03:10 PM | #128 |
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08-28-2011, 06:50 PM | #129 | |
The Master
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Sound to me like an unfair advantage.
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08-28-2011, 11:12 PM | #130 |
WhatUneed2Hear
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It's a single player game, not like you're going to ruin the experience for anyone by flying.
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"Be sober, be vigilant; because your adversary the devil, as a roaring lion, walketh about, seeking whom he may devour" Peter 5:8 "Surely your turning of things upside down shall be esteemed as the potter's clay" Isaiah 29:16 "Behold, I stand at the door, and knock: if any man hear my voice, and open the door, I will come in to him, and will sup with him, and he with me." Revelation 3:20 |
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08-29-2011, 11:00 AM | #131 | |
The Master
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If you make it too easy you do. Its easy enough without it.
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09-27-2011, 07:44 AM | #132 | |
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A star-studded cast
http://www.bethblog.com/index.php/20...-studded-cast/
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09-27-2011, 08:52 AM | #133 |
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I honestly thought that Max Von Sydow had been dead for years until I saw him in the trailer for Shutter Island. An "imposing presence/voice" showdown between him and Christopher Lee would be epic. They could take random sentences from books, magazines, advertisements, ingredients lists, and just have them read them in a stern voice.
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09-27-2011, 09:21 AM | #134 |
oxymoron
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Star-studded voice cast is nice. Star-studded writers would be nicer. This'll be like having an all-star voice team read the nutritional information on the side of a cereal box. Although it probably won't be quite as bad as Patrick Stewart, Sean Bean and Terence Stamp's awesome voices wasted in Oblivion. And Lynda Carter's back for more punishment.
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09-27-2011, 09:32 AM | #135 |
Time Keeps On Slipping
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I wish this game wasn't scheduled to be released a couple weeks before TOR. Oh well, I'll probably end up playing it a few years after it's released.
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