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05-13-2011, 05:08 PM | #556 |
In Search of a Life
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Yes please.
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05-13-2011, 05:14 PM | #557 |
oxymoron
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Bounty Hunter
Imperial Agent Jedi Knight Republic Trooper |
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05-13-2011, 05:14 PM | #558 |
oxymoron
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Sith Inquisitor
Sith Warrior Smuggler |
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05-13-2011, 07:29 PM | #559 |
Time Keeps On Slipping
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Great! Sith Inquisitor is the ****ing Warlock from WoW except they can also stealth. I'm betting that class is going to get nerfed to shit a few months after the game is released.
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05-13-2011, 08:33 PM | #560 | |
oxymoron
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Quote:
When they go for that advanced class, however, both inquisitors and consulars become melee focused rather than casting (for lack of a better word) focused. They're purportedly being built as stealth-capable dual-blade wielding blink-tanks. |
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05-27-2011, 08:48 AM | #561 |
oxymoron
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05-27-2011, 09:54 AM | #562 |
Mahomes Fanboi
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You know what pisses me off? Good looking games with faction differences.
I absolutely HATE that if I wanted to play a Sith and my RL best friend wanted to play a Jedi, that we would not be able to do missions together, etc due to a faction difference. If you want to play together, then you both have to decide on the same faction... which eliminates half of your race/class combinations. This is why I loved EQ and Vangaurd.... no matter what class/race you choose, you can play with your friends. |
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05-27-2011, 10:20 AM | #563 |
oxymoron
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You're not the only person who feels like that, but I can't imagine a game set in the Star Wars universe where there isn't a faction difference, dark against light.
I still wonder if eventually there won't be cross-faction content, both sides fighting a third party. Although I think it's pretty unlikely. |
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05-27-2011, 12:29 PM | #564 |
Mahomes Fanboi
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I played SWG when it first dropped and it was ok because I played the game by myself. (I later quit when PvP was so unbalanced that it sucked) Like Commandos being able to 1 shot kill people with the flamethrower.
Anyway... Yes Star Wars based game is going to be Rebelion vs Imperial Army I imagine so you have to choose a side. I was really into WoW during the design period until they announced the faction wars between human/horde. It cut your choice of race from 8 down to 4. There are thousands of characters running around the WoW realm with the exact same graphic as yours. (When the game first came out anyway) Verant/Sigil/SOE just got it right when it came to class/race combo's and having an extreme amount of options.... they did however miss the boat on other things. While the gameplay on ToR looks pretty good and reminds me of the good things in SWG... I'll still prolly just wait for EQNext to drop before I involve myself heavily in another MMO. I recently just broke my addiction to the Project99 EQ server and am finding myself with a ton more freetime. |
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05-27-2011, 01:41 PM | #565 |
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molitoth is like me in the mmo front. Faction games are basically 2 of the same game on the same server.
I just cant get into games like that. Games have really been dumbed down with so many options. Paths to level up are so linear, its like why do you even have to level now days. Just start out at max level. Everything pre max level, is just snoozefest. Leveling is fast now days, but its just pointless. Everyone has played mmo's now, they know how to play a character. Back in the EQ days, i agree'd with the leveling it was new, and you had to learn what to do, but that part is gone. There is never any sense of danger in any game anymore. Its like your going to die, its like so what. Means nothing. I remember my friend was doing a planes run in everquest and got his corpse stuck in the plane of fear. lol Took the group i was with 4 hours to get his corpse back. It was one of the most fun ****ing days i ever had in mmo's and it was because of a **** up. |
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05-27-2011, 02:08 PM | #566 | |
oxymoron
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As far as making death "meaningful", you're probably never going to see harsh death penalties in an MMO again. Developers are not targetting a niche audience, they're trying to draw in as many players as possible, which means casual choices will generally win over hardcore ones. |
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05-27-2011, 02:11 PM | #567 | |
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Quote:
And for those not familiar: permadeath means that there is some mechanism in place to where your character can truly die and not be recoverable, so that you have to start a whole new character.
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05-27-2011, 02:15 PM | #568 | |
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05-27-2011, 02:17 PM | #569 | |
oxymoron
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05-27-2011, 02:19 PM | #570 | |
oxymoron
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Although I do like some grinding - that's the OCD sociopath in me. |
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