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#991 |
Take a Chill Pill
Join Date: Nov 2006
Location: South Carolina
Casino cash: $8199900
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I've had my first encounter with Deathclaws. Then I found the Old Olney and the Olney Sewers. ****. At least being a level 20 with the Lincoln repeater + the AP refill perk (Grim Reaper I think) I am able to kill all of them. They do some major damage though.
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Posts: 44,564
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#992 | |
I'll be back.
Join Date: Nov 2002
Casino cash: $4160478
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Quote:
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Posts: 279,736
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#993 | |
Take a Chill Pill
Join Date: Nov 2006
Location: South Carolina
Casino cash: $8199900
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Quote:
One weird thing that happened to me is that I was walking the southwest portion of the map and I saw a Deathclaw about 40 yards ahead of me, then all the sudden it flew into the air and got smaller and smaller until it was a little dot then I couldn't see it anymore. I'm guessing thats a glitch. |
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Posts: 44,564
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#994 |
Got swag?
Join Date: Aug 2003
Location: Madison, MS
Casino cash: $10008287
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I've just picked this game back up after a few months of beating it. I'm still holding off for a DLC bundle to come out for the updates.
So I picked back up on an old save, around level 21, and decided to do some exploring in empty areas on my map. This was going great until I came upon a cave in the Northwest that was called Deathclaw Sanctuary... I've got 3 bottlecap mines left.
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Posts: 11,847
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#995 | |
Take a Chill Pill
Join Date: Nov 2006
Location: South Carolina
Casino cash: $8199900
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Quote:
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Posts: 44,564
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#996 |
Got swag?
Join Date: Aug 2003
Location: Madison, MS
Casino cash: $10008287
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I haven't used a proximity mine on one yet.. but the bottlecap mines seem to work great. I don't remember killing one in the daytime now that I think about it.
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#997 |
I'll be back.
Join Date: Nov 2002
Casino cash: $4160478
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The gatling laser makes short work of them. I'm basically a walking tank. The only issue is when I get caught wearing my regular gear and sporting my blackhawk .44. I like to wear less when I'm out walking around in low-danger areas, because you move faster, but then a deathclaw comes out of nowhere!
For Old Olney, I'm going in locked and loaded, though. AND HELL'S COMIN' WITH ME!
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#998 |
Hockey Town
Join Date: Apr 2005
Location: Kansas City, Missouri
Casino cash: $2087050
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If you have a dart gun killing death claws is easy, 2 shots and they move in slow motion.
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Posts: 111,280
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#999 | |
Captain Kick Ass
Join Date: Sep 2001
Location: Kansas
Casino cash: $9305197
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I saved the Deathclaw areas for my super mutant buddy. I just hide behind him and he takes care of business. |
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Posts: 5,781
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#1000 |
Take a Chill Pill
Join Date: Nov 2006
Location: South Carolina
Casino cash: $8199900
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Post # 1000
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Posts: 44,564
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#1001 | ||
Take a Chill Pill
Join Date: Nov 2006
Location: South Carolina
Casino cash: $8199900
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Quote:
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I'm pissed off because all of the sudden Charon wasn't with me anymore and I can't find him. I fired Jericho (who I payed 1000 caps to get his employment) and now Charon is missing. I need to get a new partner. |
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Posts: 44,564
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#1002 |
M-I-Z S-E-C
Join Date: Apr 2009
Casino cash: $10004927
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Posts: 6,039
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#1003 | |
M-I-Z S-E-C
Join Date: Apr 2009
Casino cash: $10004927
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Quote:
Yes, you can get a Super Mutant partner later in the game and he's a bad ass. Not sure how far into it you are, but you'll know when you get there. Don't want to spoil it for you. |
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Posts: 6,039
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#1004 |
Take a Chill Pill
Join Date: Nov 2006
Location: South Carolina
Casino cash: $8199900
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What about the railway rifle, is it worth putting together?
I have all the items except the pressure cooker, which I cannot find. |
Posts: 44,564
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#1005 |
M-I-Z S-E-C
Join Date: Apr 2009
Casino cash: $10004927
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Yeah, if only because railway spikes are really easy to come by. Pretty sweet to take off an enemy's head and stick it to a wall with a spike.
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Posts: 6,039
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