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01-18-2012, 12:33 AM | #1831 | |
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Quote:
Haven't used the g13 but I love my n52e. Couldn't imagine playing without one now. I've also looked at the nats, and will probably get it when my current mouse wears out, but I'm not sure I'll come close to using all those buttons.
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01-18-2012, 09:13 AM | #1832 | |
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01-18-2012, 09:43 AM | #1833 |
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The G13 and the n52e both look cool. Unfortunately, my keyboard tray is just big enough for a keyboard and mouse.
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01-18-2012, 10:57 AM | #1834 |
oxymoron
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I'm old fashioned. I stick with a keyboard. And sometimes, when I'm feeling really lazy, I'll even click.
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01-18-2012, 11:29 AM | #1835 |
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Im hearing not so good things from the 1.1 patch.
Any tried it yet? |
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01-18-2012, 11:37 AM | #1836 |
Time Keeps On Slipping
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Nope. What are you hearing?
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01-18-2012, 12:03 PM | #1837 |
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01-18-2012, 12:19 PM | #1838 | |
Time Keeps On Slipping
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Quote:
The bigger issue is people farming infinite Valor and getting ridiculously well greared without any effort what so ever. Super lame.
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01-18-2012, 02:14 PM | #1839 |
oxymoron
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I haven't done anything but space combat and crew skills today, getting ready for work. No problems there.
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01-18-2012, 02:15 PM | #1840 |
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Doesn't mean BioWare didn't **** up like a bunch of amateurs elsewhere. I'm sure fixes will take care of things.
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01-18-2012, 02:15 PM | #1841 |
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I think everyone saw the problems on Ilum coming.
I can't think of anything Bioware can possibly do to even the factions out, since all the 'cool kids' roll Empire. Particularly on the PvP servers, where there's an even higher ratio of sociopaths. |
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01-18-2012, 02:16 PM | #1842 |
oxymoron
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01-18-2012, 02:17 PM | #1843 |
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They could have started by having a safe spot to spawn somewhere and not have an instantly respawning, non-diminishing-valor-giving NPCs I think.
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01-18-2012, 02:17 PM | #1844 |
oxymoron
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01-18-2012, 02:20 PM | #1845 |
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And I should clarify that what I mean by that isn't so much that PvP is bad, it's that trying to balance it in a story-heavy, solo-friendly PvE focused game creates so many problems. The one worry I've always had with this game in the long term is that they're trying to cater to too many audiences.
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