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Old 05-03-2012, 10:35 AM  
Mr. Laz Mr. Laz is offline
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Elder Scrolls MMO Announced

Elder Scrolls Online Announced
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Posted 13 minutes ago - By Stephen Johnson

The Elder Scrolls Online has been announced by Bethesda. It is being developed for PC and Mac under the leadership of Matt Firor, who has spent the last two decades working in online game development.

“We have been working hard to create an online world in which players will be able to experience the epic Elder Scrolls universe with their friends, something fans have long said they wanted,” said Matt Firor, game director of The Elder Scrolls Online. “It will be extremely rewarding finally to unveil what we have been developing the last several years. The entire team is committed to creating the best MMO ever made – and one that is worthy of The Elder Scrolls franchise.”

Details are scant at this time, but expect a screenshot later today and a teaser trailer tomorrow.
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Old 11-24-2013, 01:40 PM   #136
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Pretty much everything Hometeam said. It's just another standard mmo with nothing to really grab you.

I agree that it will be f2p soon, probably within the first year. Sad, so much to work with but so much that is just not interesting. I thought the starting area and story was excruciating and it seemed to have borrowed the story from another mmo.
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Old 11-24-2013, 03:19 PM   #137
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Reading the beta forums, it seems like the general consensus is that this game is a giant pile of pig shit wrapped up in the guise of some peoples most loved game world.

They really screwed the pooch on this one.
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Old 11-24-2013, 04:13 PM   #138
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They have almost half a year to keep working on this. Chill out. Also the abilities having really no limit is something you don't see. Wait and see and stop writing off a game that won't be out until women start wearing short shorts again. Lord.
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Old 11-24-2013, 05:34 PM   #139
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They have almost half a year to keep working on this. Chill out. Also the abilities having really no limit is something you don't see. Wait and see and stop writing off a game that won't be out until women start wearing short shorts again. Lord.
Does not matter what they do. it is completely 100% shit.
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Old 11-24-2013, 06:27 PM   #140
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Does not matter what they do. it is completely 100% shit.
Well you don't have to buy it. Just wait for Warlords of Draenor and you'll be having fun in no time!
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Old 11-24-2013, 06:33 PM   #141
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And where are these supposed reviews at? If you don't have links you are talking out your butt.
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Old 11-24-2013, 06:36 PM   #142
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Well you don't have to buy it. Just wait for Warlords of Draenor and you'll be having fun in no time!
Dont play WoW. I haveplayed ESO though.

I have also played basically every major MMO.


You sound like your a little bit butthurt. Face it, the game sucks.
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Old 11-24-2013, 06:36 PM   #143
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And where are these supposed reviews at? If you don't have links you are talking out your butt.
The **** you mean. The link is my brain. I have played the game.
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Old 11-25-2013, 09:39 AM   #144
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I uninstalled this game after the Chiefs game yesterday. I think the point Setsuna is that this game is just genericMMO_001. There is nothing to grab the player, nothing that makes you feel like you're actually in an Elder Scrolls environment. The combat is maybe a touch more polished than DDO, but still fail, the classes are undefined on one hand, yet completely linear in another. The graphics were nice, but not impressive, and like HT, I was playing on max settings. In a game that was promised to hugely sandbox, there is nothing but rails guiding you from one step to the next.

Between now and release they can fix bugs, maybe add a dungeon or two, tweak crafting a little bit, and hopefully add a super awesome end game, cause to be honest, that will be the only thing that saves that game. The problem is the game is what it is, which is a boring generic mmo, it already has it's style and theme, and that can't/won't be changed by release.
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Old 11-25-2013, 11:05 AM   #145
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Making MMOs just stretches developers too thin.

There's no room for actual good story content, although I feel like SWTOR came closer than most.

MMO genre sucks. It's only real value to me has been being treated to exploring vast worlds. That was what LOTRO was to me, a giant "ooh look I read about that in the book" sight seeing trip.
MMOs are not the best video game medium for telling stories, primarily because one player's story cannot influence or generate truly dynamic world changing events without restricting other players' stories.

But what they do excel at is providing challenging team-oriented PVE scenarios. PVP games can offer more dynamic encounters but are ultimately restricted by the pervasive assumption that both sides must be balanced for a "fair" fight, whereas a PVE game can continually ratchet up the difficulty of an encounter by making the enemy cheat.

Some MMOs choose instead to provide mobs that are just giant bags of hit points, but the MMO developers who design more tactical scenarios provide the most challenging and complex group content gaming can offer.
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Old 11-25-2013, 11:14 AM   #146
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Guild wars 2 still reigns supreme as the pinnacle of MMO achievement, and even it could be improved on.
I enjoyed GW2 -- I remember playing it with you for a little while, even -- but I don't think it reigns supreme at all. It had huge issues with end game content at release, and their updates over the past year have focused on the "living story" changes.

In other words, they released an MMO that failed at the biggest strength of MMOs, and going forward they're focusing on the biggest weakness of MMOs. Sun Tzu would not be impressed.

I'm happy they're trying to blaze a new trail, and I hope some of their innovations are carried over into new MMOs. But the changes I liked the best were the smaller iterations they made on genre, and the two biggest risks they took were failures.
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Old 11-25-2013, 11:24 AM   #147
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what are MMO's please?
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Old 11-25-2013, 11:28 AM   #148
kaplin42 kaplin42 is offline
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what are MMO's please?
MMO = Massively Multiplayer Online

Most MMO's are really MMORPG.
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Old 11-25-2013, 11:37 AM   #149
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MMO = Massively Multiplayer Online

Most MMO's are really MMORPG.
Thanks - I knew at one time - but was too lazy to pull it up on wiki.
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Old 11-25-2013, 11:48 AM   #150
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Yeah, bummer. That's the most boring part of an MMO; the questing. It's so mundane and boring and it's been that way in every MMO i've played.

Questing needs to be more dynamic and feel more epic. When you hit level cap, you should feel like a legend, not just a sigh of relief that you don't have to do that again.

After reading developer interviews from Blizzard, it seems like those guys have given up on questing all together and focus their time on developing end game content. Hell, their next Xpac they're giving everyone a free Level 90 (out of 100) to everyone who buys the xpac. Blizzard does everything they can to speed up the leveling process to get people into end game content as quick as possible.
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