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10-19-2006, 10:25 AM | #16 |
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This concern isn't a new one. I recall similar complaints serving as the rationale for why the Bills fell just short 4 straight times in the 90s.
Also, it was cited as the Achilles of the Run'n'Shoot employed by 'almost there, but not quites' Atlanta, Detroit and Houston in the same time frame. Though the Run'n'Shoot didn't score 'quickly' in real time, it was just that the inordinate number of passing plays stopped the clock too much on drives.
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10-19-2006, 11:09 AM | #17 |
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The article misses the point, although it briefly addresses it. There is nothing wrong with a quick strike, pass oriented offense. The problem comes only if the offense lacks the ability to run the ball late in the game. The chiefs offense of recent years did well in time of possession statistically because they could run the ball, and DV did late in games.
There is a distinction to be made here - a one dimensional offense is not a good thing: a run only or pass only offense will hurt a team one way or another either by too little scoring or not enough ball control. A balanced quick strike offense is a great thing. Score quickly and often, THEN control the clock late in the game. It forces other teams to play your game. |
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10-19-2006, 11:11 AM | #18 | |
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Quote:
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