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Old 05-05-2017, 01:37 PM  
dreaminboutsunday dreaminboutsunday is offline
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I need your guys' help

[Edit]This is an older post but I wanted to update it since I finally got around to releasing this thing! If you have an android phone, go check it out!

https://play.google.com/store/apps/d...encesays&hl=en

If you want to know the story behind the app:

Sequence Says is my very first app and I’ve been working tirelessly on this thing for the past few months. What started out as me simply refreshing my mind on the basic coding classes I took in college (which I enjoyed thoroughly but never practiced outside of class assignments) turned into boredom quickly while I produced very mundane code. This wasn’t keeping my interest so I decided to research “how to create an app” to add a little excitement to the programming practice I was doing. I was initially quite overwhelmed by the process that the tutorials I found on Google stepped through. I decided to take the first step anyways. Every step of the way was a headache that required lots of research. There were plenty of setbacks and hair-pulling moments where I was ready to give up and claim that “I just don’t have what it takes.” …fortunately, I didn’t stop and kept putting one foot in front of the other because now I have an actual tangible product that I’m very excited to share.

Sequence Says is coded off of the absolute basics of java/android programming. I think it’s justified to point out that this app is very basic in comparison to the apps you’d typically utilize on your phone. However, this app in itself is just me getting my feet wet and I’m hoping to take the basics that I’ve learned from creating Sequence Says to create something more advanced, and hopefully in the 3D realm, in the near future. As of right now, I have nothing else in the works. I’m going to take some time to enjoy, and learn from, the process of launching/marketing my first app.

Anyways, I hope you all thoroughly enjoy playing Sequence Says and I’d be humbled and very much appreciative if you told your friends/family about the app. To have any kind of success in the world of creating apps, word of mouth is absolutely key. So, if you enjoy it, please share! Another very important factor is the reviews the app receives. If you are able to provide feedback via stars and a written review, I’d be very grateful for that as well.

I hope everyone has a great Memorial Day weekend!

[Beginning of old post]
Hi guys. I’ve been a Chiefs Planet lurker and infrequent poster here for several years. I’m in a position where I need as much support as possible and I thought what better place than to come reach out to you lovely bunch of people (which should be in quite the positive mood due to that draft we just had! Finally a REAL potential QB of the future!). Anyways, I’ve been working hard the last two months building my first Android app. It’s a game that draws its roots from the old Simon game. You know, this one:


Here’s a screenshot lineup of my app, which I’m calling Sequence Says:


I am releasing the app to the Google Play Store on May 26th. The thing about the app business is there are over a million apps out there these days and thousands released every day. So, unless you have a huge company and/or lots of marketing funds it’s really hard to succeed in the app world. Though it may be hard to make it as a little man, it’s not impossible!

The trick is to have as many people download the game as possible on the first few days after launching your app and then subsequently giving the app good ratings (I truly only want this if you actually think the app is good though). The first few days are VERY important because Google has an algorithm that weeds out the poor apps and boosts the ones getting attention. …this is where you guys come in. If I can manage enough people to download the app then it’ll have a higher-percentage chance of actually getting noticed by others (and the Google algorithm). I’ve reached out to the star, the pitch and several blogs online but I’m not getting any help there at all.

If you have an Android phone and want to help me out, I’d be SUPER appreciative. You can visit my website I setup at www.GoldenMindCreations.com where you can check out a gameplay video and then provide your email so I can send you a direct link to the app on the day it is released (and no, it’s not spam. It just goes to an excel spreadsheet so I can email you the game and nothing more after that).

For real, thanks a ton for your support and GO CHIEFS!!

Tony

Last edited by dreaminboutsunday; 05-26-2017 at 02:26 PM..
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Old 05-26-2017, 01:11 PM   #31
eDave eDave is offline
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I need a paperback version
Is there a version for flip phones? Cause that's how I roll.
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Old 05-26-2017, 01:49 PM   #32
cron912 cron912 is offline
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Originally Posted by dreaminboutsunday View Post
Is that c++ based? Have you used this before?
Xamarin is C#. Or you could have used a game engine that supports multiple platforms, like Unity (also C# based).
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Old 05-26-2017, 02:19 PM   #33
dreaminboutsunday dreaminboutsunday is offline
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Originally Posted by cron912 View Post
Xamarin is C#. Or you could have used a game engine that supports multiple platforms, like Unity (also C# based).
I have never dabbled in c#. My background is c++ and java. My next project is going to be unity based. I'm looking forward to it. Have you created anything with unity? Any apps out there that you've made?
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Old 05-26-2017, 06:05 PM   #34
dlphg9 dlphg9 is offline
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