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06-11-2013, 07:02 PM | #451 |
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Haven't seen this one either. It looks like a video with real actors with a layover effect to make them look like CGI at times. I can't get over how realistic that looks.
http://youtu.be/VHj5VvFWbtE Last edited by aturnis; 06-11-2013 at 09:21 PM.. |
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06-11-2013, 07:11 PM | #452 |
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I'm sure you can find places online that will make controllers that are similar to the XBOX controller that work w/ the PS4.
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06-11-2013, 07:20 PM | #453 | |
Abolish The Salary Cap!
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Quote:
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“(Sean) Payton feels as strongly about Bo Nix as he did Mahomes.“ - Adam Schefter |
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06-11-2013, 07:23 PM | #454 |
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Because Windows 8 is a huge flop.
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06-11-2013, 07:37 PM | #455 |
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Sounds like one PS+ acct per console is all you need.
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06-11-2013, 07:43 PM | #456 |
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06-11-2013, 07:46 PM | #457 |
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06-11-2013, 07:58 PM | #458 | |
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Quote:
Check it out. You might find you like playing online with certain genres
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06-11-2013, 08:35 PM | #459 |
Shaken. Not stirred.
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VARSITY
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I'm not holding my breath on that one but it would be awesome if they did that.
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06-11-2013, 08:36 PM | #460 |
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06-11-2013, 08:44 PM | #461 |
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http://www.theverge.com/2013/6/11/44...to-enforce-drm
Sony's Jack Tretton says publishers can enforce DRM (update) Less than 24 hours ago, Sony Computer Entertainment of America president Jack Tretton was met with uproarious applause after revealing that PlayStation 4 disc-based games can be freely given to friends and purchased on the used market. "PlayStation 4 won't impose any new restrictions on used games," were his exact words. One day later, that message is already mired in confusion. During an interview with Game Trailers, Tretton reiterated that Sony's first-party releases won't carry any unordinary DRM restrictions, only to later clarify that third-party publishers like Electronic Arts and Activision are free to chart their own course. "Well, I mean, we create the platform, we've certainly stated that our first-party games are not going to be doing that, but we welcome publishers and their business models to our platform," he said, according to Polygon. "There's gonna be free-to-play, there's gonna be every potential business model on there, and again, that's up to their relationship with the consumer, what do they think is going to put them in the best fit. We're not going to dictate that, we're gonna give them a platform to publish on." It's not something we're going to control. "The DRM decision is going to have to be answered by the third parties, it's not something we're going to control, or dictate, or mandate, or implement," Tretton said. The executive may have been referring to the redemption codes / online passes some publishers (including Sony) have routinely required for multiplayer gaming and other features in current-gen titles. With the Xbox One, Microsoft has built daily authentication checks into the console itself; owners will be unable to play offline games once they've gone 24 hours without an internet connection. For its part, clearly Sony won't be taking things that far, but we've reached out for clarification and further details on the scope of what publishers can choose to do with DRM. Update: Article has been clarified to reflect Microsoft's approach to DRM with the Xbox One. Update 2: Sony has issued a statement confirming that Tretton was referring specifically "playing used games online" and DRM mechanisms that have already been seen on the PlayStation 3. Additionally, Tretton is reiterating that — although it did so with the PS3 — Sony will not be turning to an Online Pass-style system for its self-published PlayStation 4 titles. |
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06-11-2013, 08:46 PM | #462 |
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That to me sounds like Sony won't enforce an online pass type deal, but if the publisher wants to do it, they'll allow it.
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06-11-2013, 08:51 PM | #463 |
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I think its the same way that it is now Mr. Plow.
Like you can't play Madden used online unless you pay for the $10 pass...however, EA might charge way more for that now. |
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06-11-2013, 08:55 PM | #464 |
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EA should give us $5/month for enduring their suck age the last 10 yrs.
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06-11-2013, 08:56 PM | #465 |
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