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Topic Starter |
Seize life. Be an ermine.
Join Date: Jul 2001
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Building a Strong Team - Your Priorities
If you were building a team from scratch and could invest 100 total points in the following areas, how would you invest those points?
Quarterback Ability/Talent Running Back Ability/Talent WRs/TE Ability/Talent Offensive Line Ability/Talent Kicker/Punter/Returner Ability/Talent Kick Blocking/Coverage Ability/Talent Defensive Line Ability/Talent Linebackers Ability/Talent Defensive Backs Ability/Talent Salary Cap Management Ability/Talent Scouting/Player Evaluation Ability/Talent Position Coaching/Player Development Ability/Talent Game Planning/Coordinator Ability/Talent Here's mine: Quarterback Ability/Talent - 12 Running Back Ability/Talent - 8 WRs/TE Ability/Talent - 6 Offensive Line Ability/Talent - 10 Kicker/Punter/Returner Ability/Talent - 5 Kick Blocking/Coverage Ability/Talent - 3 Defensive Line Ability/Talent - 11 Linebackers Ability/Talent - 5 Defensive Backs Ability/Talent - 8 Salary Cap Management Ability/Talent - 1 Scouting/Player Evaluation Ability/Talent - 8 Position Coaching/Player Development Ability/Talent - 5 Game Planning/Coordinator Ability/Talent - 18 |
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#2 |
In Search of a Life
Join Date: Jan 2004
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Didnt you make a thread similiar to this last year??
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Originally Posted by Cassel's Reckoning: Matt once made a very nice play in Seattle where he spun away from a pass rusher and hit Bowe off his back foot for a first down. One of the best plays Matt has ever made. |
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#3 |
Seize life. Be an ermine.
Join Date: Jul 2001
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Probably. I'm running out of material, and will soon have to leave for another board.
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Active fan of the greatest team in NFL history. |
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#4 |
Beloved & Awesome CP Celebrity
Join Date: Aug 2000
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Quarterback Ability/Talent - 12
Running Back Ability/Talent - 8 WRs/TE Ability/Talent - 8 Offensive Line Ability/Talent - 10 Kicker/Punter/Returner Ability/Talent - 7 Kick Blocking/Coverage Ability/Talent - 5 Defensive Line Ability/Talent - 11 Linebackers Ability/Talent - 9 Defensive Backs Ability/Talent - 7 Salary Cap Management Ability/Talent - 1 Scouting/Player Evaluation Ability/Talent - 7 Position Coaching/Player Development Ability/Talent - 7 Game Planning/Coordinator Ability/Talent - 8
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#5 |
Now you've pissed me off!
Join Date: Jan 2006
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This is entirely dependent upon the scheme that you run.
For a Coryell scheme, pass blocking tackles and quarterback are the most important part of the offense. These require very high draft picks. For Hermball you need a large offensive line. Shanahan's O requires more mobile undersized o-lineman that aren't as valued on draft boards. A cover 2 requires much higher picks on your D-Line and the middle of your D, MLB, Safeties. You can get by with mid-late round CBs, whereas in a man-pressing scheme you need 1st-2nd round corners. At no point should you spend a high pick on a RB, IMO. They are a dime a dozen.
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"When the Know-Nothings get control, it will read 'all men are created equal, except negroes, and foreigners, and Catholics.' When it comes to this I should prefer emigrating to some country where they make no pretense of loving liberty – to Russia, for instance, where despotism can be taken pure, and without the base alloy of hypocrisy.”--Abraham Lincoln |
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#6 |
testing ... 1, 2, 3
Join Date: Oct 2004
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Excellent thread thing, Mr. Rain Man. Just excellent. Far better, I might add, than that spider island deal.
I took a stab at it and this is what's left - I'm running a variation on the West Coast Offense and the 3/4 ... Quarterback Ability/Talent - 10 Running Back Ability/Talent - 8 WRs/TE Ability/Talent - 8 Offensive Line Ability/Talent - 14 Kicker/Punter/Returner Ability/Talent - 4 Kick Blocking/Coverage Ability/Talent - 3 Defensive Line Ability/Talent - 10 Linebackers Ability/Talent - 7 Defensive Backs Ability/Talent - 8 Salary Cap Management Ability/Talent - 1 Scouting/Player Evaluation Ability/Talent - 5 Position Coaching/Player Development Ability/Talent - 8 Game Planning/Coordinator Ability/Talent - 14 I think I used too many points, but our team cheats ... anyway, the way I look at it, cap management is pretty easy so I put more points in gameplanning and player development. I also spent more points on the oline. FAX |
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#7 |
www.nfl-forecast.com
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Quarterback Ability/Talent - 0
Running Back Ability/Talent - 0 WRs/TE Ability/Talent - 0 Offensive Line Ability/Talent -0 Kicker/Punter/Returner Ability/Talent - 0 Kick Blocking/Coverage Ability/Talent -0 Defensive Line Ability/Talen - 0 Linebackers Ability/Talent - 0 Defensive Backs Ability/Talent - 0 Salary Cap Management Ability/Talent - 20 Scouting/Player Evaluation Ability/Talent - 30 Position Coaching/Player Development Ability/Talent - 25 Game Planning/Coordinator Ability/Talent - 25 I'll start at zero and build a dynasty for 30 years. |
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#8 | |
Don't Tease Me
Join Date: Dec 2000
Location: KS
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Quote:
Rest = 0 (they will come from the bottom 4) Salary Cap Management Ability/Talent - 10 Scouting/Player Evaluation Ability/Talent - 30 Position Coaching/Player Development Ability/Talent - 30 Game Planning/Coordinator Ability/Talent - 30 if you evaluation and develop your talent correctly you don't need so much Salary cap manipulation.
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Last edited by Mr. Laz; 09-17-2008 at 07:27 PM.. |
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#9 |
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Meh. The average coaching tenure in the NFL is 4.3 years. Most 'long' tenures are only 10-15 years. The longest I can think of was Don Shula's 25 years, but he never got past the 2nd round of the playoffs during his final 11 years. Even great coaching has its limitations and doesn't last forever. Many coaches who have success in one place also struggle to build from the ground up elsewhere.
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#10 | |
Don't Tease Me
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Quote:
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#11 | |
Feeling Victorian
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Quote:
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It bears repeating, **** Herm, Pioli, Haley, and Crennel for ****ing up my franchise for a goddamn decade. Buehler 445 |
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#12 |
You don't faze me, Gobble.
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QB 100
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#13 |
www.nfl-forecast.com
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#14 |
Hockey Town
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#15 |
www.nfl-forecast.com
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