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#5 | |
www.nfl-forecast.com
Join Date: Sep 2000
Casino cash: $-618231
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Quote:
I've numbered your rules to make them easier to reference. Rules 1, 2, and 4 all have to do with which players are eligible to recieve a pass and making them clearly distinguishable to the defense. The concept that some players are eligible and some are not is a fundamental concept of the game. It's like asking, why must you dribble a basket ball instead of just run up the court with it in your hands. Sure you could change that rule, but then its a whole different game. Why must eligible recievers be clearly distinguishable to the defense? In order to 1) make the rule enforcable by the refs and 2) to keep competitive balance between offense and defense. Rule 3 is the "Neil Smith rule". You probably remember when he used to flinch in order to get the OL to jump? Two potential reasons for this 1) competitive balance (that is the reason for many rules) and 2) to speed up the game. If the defense induces 2 or 3 off side penalties per game from the other team (not at all uncommon for Smith to do) that adds 5 minutes to the game. Rule 5. competitive balance. Too many people moving would make it too hard to defend. Rule 6. Hardly ever called any more. When it used to be called, the crowd just got louder. Rule 7.competitive balance. Doesn't allow the defense to match personel. Rule 8. These have to do with FG and extra point attempts. Leaping is getting a running start at jumping at the LOS to block a kick. Leverage is getting a boost from another player to block a kick. Both are related to player safety. |
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